
Hi! My name is Aniela and this is my MA Visual Effects 2025/2026 blog. Welcome:))
Our first long Nuke task of the course was to create a Balloon Festival scene. This project focused on integrating 3D elements into live-action footage through a combination of compositing and 3D workflows, beginning with rotoscoping the mountain range in the provided plate in Nuke to create a clean separation between foreground and background elements.…
The aim of this project was to create a CGI environment rendered separately from the character and then composited together in layers. From the very beginning, I saw this project as an opportunity to push myself beyond my comfort zone and explore character animation, which I had never attempted before starting the MA. Approaching this…
CLICK HERE TO ACCESS ALL TERM 1 CRITICAL PRACTICE TASKS My essay argues that Marvel restricts female representation and feminine heroism to what remains desirable under patriarchal forms, and that these visual conventions shape younger audiences’ understanding of femininity as something tied to physical attractiveness or sexual availability. The investigation is done through the analysis…
Final Cabin In The Woods Presentation
This week, our task was to practice tracking, animating and masking through rotoscoping in Nuke. The homework was to pick three different videos or static images and display them on the screen of an iPhone in the provided footage. We needed to simulate the movement of a person scrolling through their phone and then composite…
Texturing in Substance Painter On Monday of Week 9, we started learning how to use Substance Painter. I now have a basic understanding of texturing in that software, which will definitely be a substantial facilitation while working on my Final Term Project. We practiced using different materials, mixing them, and masking. Rigging During week 10,…
This week, I consolidated all my initial ideas for the VFX Fundamentals assignment. Through this project, I aim to become more confident using Maya. To achieve this, I plan to model the main protagonist—the bird—as well as the caterpillar and all the visible trees, branches, and other environmental elements. I still find Maya’s interface challenging,…
Last Thursday, we officially started working on our long-term Nuke project. We are meant to create a Balloon Festival scene, which will give us a chance to put to use the knowledge acquired during the weekly Nuke tutorials. We were asked to kick-start the project by first rotoscoping the mountains on the provided exr sequence,…
Instead of having the regular VFX Fundamentals tutorials on the 27th of October and the 3rd of November, we spent our Mondays getting familiar with 3DEqualizer. This leading tracking software is extensively used within the VFX industry and helps to seamlessly merge live-action footage with digital visual effects or elements. Personally, I attempted tracking only…
I have always viewed Nuke as an extremely powerful software which opens the gates to numerous new ways of approaching VFX, 3D Animation and Motion Design. In the past, I found it too intimidating to try on my own because of all the tools that it provides. Now, however, I see that with the right…